Fares runs through a list of extra little experiences for those who want to spend the time looking: darts, arm wrestling, baseball and an arcade machine - “they’re all spread out,” he says “if you want to take a break and have a bit of fun. While that moment’s critical to the story (and there are game over states for failing your actions), Fares promises many more one-off gameplay touches that you’ll only come across by exploring. It’s a truly brilliant way to keep the tension of the scene flowing, all while giving both players something interesting to do. It culminates (at least in the demo I played) in Leo fighting his way out of a corridor in a scene that directly references Oldboy’s famous single-shot fight. By switching character, the game’s switching player too, each putting on a chase scene show for the other. Here, the split-screen disappears entirely while a single shot follows Vincent and Leo in turn, the camera flying through air vents or down stairwells to keep up. The best scene I’ve played so far sees both lead characters escaping from a hospital.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |